Antique-Empire-Board
Welcome, Guest
Please Login or Register.    Lost Password?
BUG: No Fallbackfield or usage of materials (1 viewing) (1) Guest
Go to bottom Post Reply Favoured: 0
TOPIC: BUG: No Fallbackfield or usage of materials
 
Hadubrant

Barbarians
Posts: 0
graphgraph
User Offline Klicke hier, um diesem Benutzer eine private Nachricht zu schicken Klicke hier, um das Profil des Spielers zu sehen
Birthdate:


to the moderators

BUG: No Fallbackfield or usage of materials      07.09.2010 00:31:02 --- 1 Year, 5 Months ago  
So yesterday I said my army to march like I can do today too, but I have a problem Im standing on an enemy-field and there is no options to choose like "Fallbackfield" or "Usage of Materials" anymore...

Im a Count or how it is called in here so when i can set a move why not the rest anymore?
Logged Logged  
The administrator has disabled public write access.
 
Sigfried

Teutons
TECH-MOD
RP-MOD
Council of Warriors
Moderator
Posts: 1012
graph
User Offline Klicke hier, um diesem Benutzer eine private Nachricht zu schicken Klicke hier, um das Profil des Spielers zu sehen


to the moderators

Re:BUG: No Fallbackfield or usage of materials      07.09.2010 02:11:37 --- 1 Year, 5 Months ago  
Maybe the king or the chancellors set up those already and you cannot overwrite them. Just a guess..


Do not throw the arrow which will return against you!
Logged Logged  
The administrator has disabled public write access.
 
Hadubrant

Barbarians
Moderator
Posts: 0
graphgraph
User Offline Klicke hier, um diesem Benutzer eine private Nachricht zu schicken Klicke hier, um das Profil des Spielers zu sehen
Birthdate:


to the moderators

Re:BUG: No Fallbackfield or usage of materials      07.09.2010 10:36:29 --- 1 Year, 5 Months ago  
Yeah but it was noone above my title, it was another count....
I found out right now

I think thats not so good just because everybody who is in charge should see this at any time

Okay then I request an optimization:
Every Count, Chancelor and King of the tribe should see if a Fallbackfield is set, which ressources are used and who ordered it...
Logged Logged  
The administrator has disabled public write access.
 
Sigfried

Teutons
TECH-MOD
RP-MOD
Council of Warriors
Moderator
Posts: 1012
graph
User Offline Klicke hier, um diesem Benutzer eine private Nachricht zu schicken Klicke hier, um das Profil des Spielers zu sehen


to the moderators

Re:BUG: No Fallbackfield or usage of materials      07.09.2010 13:35:50 --- 1 Year, 5 Months ago  
Dear Hadubrand, you cannot request an optimization, you can only propose an optimization, but as far as I know, that function was been optimized already.

There is an option for each army to choose the army leader. He can overwrite the orders of other counts.

About:
QUOTE:
Every Count, Chancelor and King of the tribe should see if a Fallbackfield is set, which ressources are used and who ordered it...

It's for the king and chancellors to see the movement and fall-back order (not sure the army leader). I for example can see those details:
QUOTE:
(314) The Chosen Ones ---- position: xxx
fallback: 0
move to: xxx ---- leading army: 0
chest: 0 silver ---- mood: 100%
order from: Sigfried ---- fallback-order from:

Order to move and fall-back order today.

Also you can check in the History of your Tribe who give it an order:
QUOTE:
2.March -288 Army "The Chosen Ones" (314): order=Wolfgar destination=xxx fallback=0 leading-army=0


About the resources, only the count of the province where the army is can deliver resources to the army.

Also you have a forum of your tribe to communicate and settle the things. it's for your tribe to settle such matters, as I told you that function was optimized already.


Do not throw the arrow which will return against you!
Logged Logged  
The administrator has disabled public write access.
 
Hadubrant

Barbarians
Moderator
Posts: 0
graphgraph
User Offline Klicke hier, um diesem Benutzer eine private Nachricht zu schicken Klicke hier, um das Profil des Spielers zu sehen
Birthdate:


to the moderators

Re:BUG: No Fallbackfield or usage of materials      07.09.2010 15:06:49 --- 1 Year, 5 Months ago  
Siegfried I know that allready...

I was building up the army on my province and suddenly i lost controll exepting movement.
As a minister in the german AE I see all those things on the move page of the army or inside "my tribe".
As a count here i dont see such a thing
Logged Logged  
The administrator has disabled public write access.
 
Sigfried

Teutons
TECH-MOD
RP-MOD
Council of Warriors
Moderator
Posts: 1012
graph
User Offline Klicke hier, um diesem Benutzer eine private Nachricht zu schicken Klicke hier, um das Profil des Spielers zu sehen


to the moderators

Re:BUG: No Fallbackfield or usage of materials      10.09.2010 02:46:11 --- 1 Year, 5 Months ago  
It isn't a bug, since it was intended only kings, chancellors (army leaders) to see that.

I understand your point, let's make another topic Optimization: Movement/Fall-back/Resource to the army visible to the Counts or any title you may see fit and put your proposal there. In principle sounds a good idea.


Do not throw the arrow which will return against you!
Logged Logged  
The administrator has disabled public write access.
Go to top Post Reply
Powered by FireBoardget the latest posts directly to your desktop
(+) memo:

Premium-Players only.


Board
Help
Imprint
ToU
Partner
registered: 5920
active:         404
online:         14
Tavern